A year in the making (almost)

February 04, 2013

It has almost been a year since I started my latest iOS App: Astrosmash 4000 and I finally submitted it to the App Store for approval tonight.

For those of you old enough to remember the Intellivision game system, this is my version of a reboot of the Astrosmash game that I played for hours on end when I was a kid.

This is by far my most ambitious game to date. Retina graphics (for both the iPhone and iPad), physics, collision detection, arcade style game, in-app purchases, game genter integration. The list goes on and on.

You can check it out here until it is available on the App Store.


Strip Cards - Now Available

March 28, 2012

After a couple of App Store submission snafus (all my doing of course), Strip Cards is now available at the App Store. You can get it here.


New App: Strip Cards

March 09, 2012

I have just submitted my latest application to the App Store.

Strip Cards - Portable digital version of the scratch-off sports strip cards everyone uses on the Super Bowl and other sporting events.

It is still under App Store review, but until it is approved you can check out the information about it here.


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Memory Matcher - Now Available

February 23, 2012

Memory Matcher is now available at the App Store. You can get it here.


New App: Memory Matcher

February 17, 2012

I have just submitted my latest application to the App Store.

Memory Matcher - a memory game utilizing letters, numbers, and shapes to help toddlers and pre-school aged children develop memory and cognitive skills.

It is still under App Store review, but until it is approved you can check out the information about it here.


Singletons in Objective-C

January 30, 2012

I've done a fair amount of programming in Objective-C for my iOS applications and occasionally a Singleton instance of a class is a convenient pattern.

I am fully aware of the controversy revolving around Singletons and their use. I personally subscribe to the tenet that if a particular programming construct is useful, and not completely corrupting of the overall design of the application, I might as well take advantage of it. Singletons, in my opinion fall into this category.

This article will illustrate the technique I use to create Singletons in Objective-C.

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